Starting a multiplayer game – Choosing a service provider

Four Winds uses DirectPlay to establish the network communication. DirectPlay examines your system and presents the communication channels you can use to host or join a multiplayer game. The options varies according to the system.

What happens after you click the Next button depends on whether you decided to host or join a game and on the selected service provider.

Related links:
Overview of multiplayer games
Setting up the game
Specifying options for the multiplayer game
Joining a session in progress