Tile Claimed dialog box
- If the penalty for faulty declaration of Out is
enabled, the Tile Claimed dialog box appears each time you claim another
players discard. The validation of your claim is done after you have closed the
dialog box. On the other hand, if the penalty for false declaration of Out is
disabled, your claim is pre-validated, and the dialog box appears only if you have made a
legal claim; otherwise a message box appears, informing about an illegal claim (and about
the penalty for false claim, if applicable).
- There is a button in the dialog box for each possible claim you can make: Chow, Pung,
Kong or Out. In addition, you can use the Ignore button to cancel
your claim, but remember that canceling the claim usually results in penalties. You can
see from the dialog box, whether the penalties for faulty claims are in use or not.
- Notice, that if you can use the tile to go out, you must choose the Out button,
otherwise (if you get the tile) you must discard one of the tiles in your hand, even if
you have a complete hand! Note: Four Winds 1.x allowed you to declare Out
even if you did not click Out in the Tile Claimed dialog
box. This is no longer supported.
- If you can use the discarded tile for more than one sets, another dialog box is
displayed. The number of buttons and information displayed in this dialog box depends on
the claimed tile and contents of your hand.
E.g., if the discarded tile is Bamboo 4 and you have in your hand two Bamboo 3s, one
Bamboo 4 and one Bamboo 5, the dialog box appears with two command buttons: 2-3-4 and
3-4-5. The second dialog box is also displayed in situations, where you have chosen
the Out button and you can use the discarded tile to compose two different sets: a Chow or a Pung, and in some situations, a Chow or a pair.
Tip: You can specify which of the buttons gets the keyboard focus when
the Tile Claimed dialog box is opened by pressing and holding down the
Ctrl key and clicking the desired button (to avoid choosing the action assigned
to the button, move the mouse cursor outside of the button area and release the
mouse button only after that).