To specify the time allowed for making a discard, you can specify a value after which the computer makes the decision for the human player. By default Four Winds does not limit the time allowed for a human to make a decision for a discard (i.e., the value is set to zero).
Note: The host of a multiplayer game can override this setting by using the Auto- move timeout option available in the Multiplayer Game Wizard.
Related topics:
Arranging tiles manually
Arranging tiles for scoring
    Displaying hands after deal is over
    Showing Wall automatically at the start of the deal
    Displaying Wall and Dead Wall after deal is over
    Setting the discard delay
Using auto acceleration
    Showing the source of discard
Enabling or disabling overrides for displaying discards
    Enabling or disabling the Undo feature 
Enabling or disabling replay of hand
    Enabling or disabling hints
    Getting hint for robbing a Kong
Hiding competition
Choosing random number generator