To specify the time allowed for making a discard, you can specify a value after which the computer makes the decision for the human player. By default Four Winds does not limit the time allowed for a human to make a decision for a discard (i.e., the value is set to zero).
Note: The host of a multiplayer game can override this setting by using the Auto- move timeout option available in the Multiplayer Game Wizard.
Arranging tiles manually
Arranging tiles for scoring
Displaying hands after deal is over
Showing Wall automatically at the start of the deal
Displaying Wall and Dead Wall after deal is over
Setting the discard delay
Using auto acceleration
Showing the source of discard
Enabling or disabling overrides for displaying discards
Enabling or disabling the Undo feature
Enabling or disabling replay of hand
Enabling or disabling hints
Getting hint for robbing a Kong
Choosing random number generator